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  C++ Programming Tutorials
Basics of C++

Structure of a program
Variables Data types
Constants
Operators
Basic Input/output

Control Structures
Control Structures
Functions (I)
Functions (II)

Compound Data Types
Arrays
Character Sequences
Pointers
Dynamic Memory
Data Structures
Other Data Types

Object Oriented Programming
Classes [I]
Classes [II]
Friendship & Inheritance
Polymorphism

Advanced Concepts
Templates
Namespaces
Exceptions
Type Casting
Preprocessor Directives

C++ Standard Library
Input/output with Files

Soft Skills
Communication Skills
Leadership Skills
                              .........More

 

 

  

C++ Programming Tutorials


Type Casting
Converting an expression of a given type into another type is known as type-casting. We have already seen some ways to type cast:

Implicit conversion
Implicit conversions do not require any operator. They are automatically performed when a value is copied to a compatible type. For example:

short a=2000;
int b;
b=a;

Here, the value of a has been promoted from short to int and we have not had to specify any type-casting operator. This is known as a standard conversion. Standard conversions affect fundamental data types, and allow conversions such as the conversions between numerical types (short to int, int to float, double to int...), to or from bool, and some pointer conversions. Some of these conversions may imply a loss of precision, which the compiler can signal with a warning. This can be avoided with an explicit conversion.

Implicit conversions also include constructor or operator conversions, which affect classes that include specific constructors or operator functions to perform conversions. For example:

class A {};
class B { public: B (A a) {} };

A a;
B b=a;

Here, a implicit conversion happened between objects of class A and class B, because B has a constructor that takes an object of class A as parameter. Therefore implicit conversions from A to B are allowed.

Explicit conversion
C++ is a strong-typed language. Many conversions, specially those that imply a different interpretation of the value, require an explicit conversion. We have already seen two notations for explicit type conversion: functional and c-like casting:

short a=2000;
int b;
b = (int) a;    // c-like cast notation
b = int (a);    // functional notation

The functionality of these explicit conversion operators is enough for most needs with fundamental data types. However, these operators can be applied indiscriminately on classes and pointers to classes, which can lead to code that while being syntactically correct can cause runtime errors. For example, the following code is syntactically correct:

// class type-casting
#include <iostream>
using namespace std;

class CDummy {
float i,j;
};

class CAddition {
int x,y;
public:
CAddition (int a, int b) { x=a; y=b; }
int result() { return x+y;}
};

int main () {
CDummy d;
CAddition * padd;
padd = (CAddition*) &d;
cout << padd->result();
return 0;
}
 

The program declares a pointer to CAddition, but then it assigns to it a reference to an object of another incompatible type using explicit type-casting:

padd = (CAddition*) &d;

Traditional explicit type-casting allows to convert any pointer into any other pointer type, independently of the types they point to. The subsequent call to member result will produce either a run-time error or a unexpected result.

In order to control these types of conversions between classes, we have four specific casting operators: dynamic_cast, reinterpret_cast, static_cast and const_cast. Their format is to follow the new type enclosed between angle-brackets (<>) and immediately after, the expression to be converted between parentheses.

dynamic_cast <new_type> (expression)
reinterpret_cast <new_type> (expression)
static_cast <new_type> (expression)
const_cast <new_type> (expression)

The traditional type-casting equivalents to these expressions would be:

(new_type) expression
new_type (expression)

but each one with its own special characteristics:

dynamic_cast
dynamic_cast can be used only with pointers and references to objects. Its purpose is to ensure that the result of the type conversion is a valid complete object of the requested class.

Therefore, dynamic_cast is always successful when we cast a class to one of its base classes:

class CBase { };
class CDerived: public CBase { };

CBase b; CBase* pb;
CDerived d; CDerived* pd;

pb = dynamic_cast<CBase*>(&d); // ok: derived-to-base
pd = dynamic_cast<CDerived*>(&b); // wrong: base-to-derived

The second conversion in this piece of code would produce a compilation error since base-to-derived conversions are not allowed with dynamic_cast unless the base class is polymorphic.

When a class is polymorphic, dynamic_cast performs a special checking during runtime to ensure that the expression yields a valid complete object of the requested class:

// dynamic_cast
#include <iostream>
#include <exception>
using namespace std;

class CBase { virtual void dummy() {} };
class CDerived: public CBase { int a; };

int main () {
try {
CBase * pba = new CDerived;
CBase * pbb = new CBase;
CDerived * pd;

pd = dynamic_cast<CDerived*>(pba);
if (pd==0) cout << "Null pointer on first type-cast" << endl;

pd = dynamic_cast<CDerived*>(pbb);
if (pd==0) cout << "Null pointer on second type-cast" << endl;

} catch (exception& e) {cout << "Exception: " << e.what();}
return 0;
}
Null pointer on second type-cast
























The code tries to perform two dynamic casts from pointer objects of type CBase* (pba and pbb) to a pointer object of type CDerived*, but only the first one is successful. Notice their respective initializations:

CBase * pba = new CDerived;
CBase * pbb = new CBase;

Even though both are pointers of type CBase*, pba points to an object of type CDerived, while pbb points to an object of type CBase. Thus, when their respective type-castings are performed using dynamic_cast, pba is pointing to a full object of class CDerived, whereas pbb is pointing to an object of class CBase, which is an incomplete object of class CDerived.

When dynamic_cast cannot cast a pointer because it is not a complete object of the required class -as in the second conversion in the previous example- it returns a null pointer to indicate the failure. If dynamic_cast is used to convert to a reference type and the conversion is not possible, an exception of type bad_alloc is thrown instead.

dynamic_cast can also cast null pointers even between pointers to unrelated classes, and can also cast pointers of any type to void pointers (void*).

NEXT >> static_cast

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